Temtem is a massively multiplayer creature-collection adventure inspired by Pokémon created by Crema Games. Seek adventure at the lovely Airborne Archipelago along your Temtem squad. Catch every Temtem, battle other tamers, customize your house, join a friend's adventure or explore the online living-world.
The game will be available on four platforms: Steam (Windows), Nintendo Switch, PlayStation 4, and Xbox One.
Development of Temtem began in August 2017 and is created by a team of 12 developers listed below.
|Guillermo Andrades||Game Director|
|Adrián Andrés||Technical Artist|
|Alex Muñoz||Art Director|
|Daniel Barba||Lead Programmer|
|Andrea Corrons||2D Artist|
|Sara Tardón||3D Artist|
|Oscar Navarro||3D Artist|
|Víctor Ojuel||Narrative Designer|
|Damian Sanchez||Music & SFX|
Current dates are estimates as revealed by the developers and are subject to change. You can read more about the timeline here.
|August 2017||Development begins|
|November 2018||Alpha Begins|
|April 2019||Alpha Content Update 1|
|August 2019||Alpha Content Update 2|
|September 2019||Early Access Launch|
|May 2020||Final Release|
Crema was formed in 2009 where it began developing for mobile platforms. Instant Buttons was its first app which to date has surpassed 20 million downloads. The company was then incorporated in 2012 when its focus shifted to making top quality mobile games. It’s two big productions, Oh My Goat and Ridiculous Triathlon, were both featured by Apple on the AppStore and were both publicly and critically well received. Oh My Goat also achieved great success in China where it was featured on a number of App Stores amassing over half a million downloads. Crema is now focused on PC and console development with Immortal Redneck being its debut title on these platforms.
- Before Temtem was named, it was internally referred to as Project Monsters.
- Temtem Kickstarter. (2018-05-29).
- No Man Is An Island – The World(s) of Temtem - Kickstarter. (2018-06-21).